2 players start an improvised scene. At any point in time another player can call “Freeze.” This player then tags out one of the 2 actors, and takes his/her place. Both players then start a new scene, taking on the position of the last players.
Encourage the players to develop a setting, specific characters, and a motivation.
Players will improvise a scene saying one sentence at a time. However, the sentences have to follow the letters of the alphabet. For example, a scene could go as follows:
“Apples are falling from the sky.”
“Bring me those apples so I can inspect them.”
“Could that person do it instead?”
"Don't try to push this off on someone else."
This game can be played with either two people or with all the players in a circle, each taking a turn.
Things don't have to make sense in improv. Just go with it and be creative!
This game can be played with any number of players. These players will create a scene based on the suggestions of the audience. However, the scene must be performed in the genre suggested by the audience as well.
While most improvisations should avoid stereotypes, in the case, it may be best to try to think of some of the most distinguishing features of that particular genre.
Badly Translated B-Movie
This game requires at least four players at a time. The game begins with two players creating dialogue with complete jibberish. Though they aren't saying much at the beginning, they should be using as much movement as possible. For each player creating dialogue, there is a "translator." The translators will creating dialogue everyone can understand and the others must shape their scene based on the translations.
Encourage the players to use as much movement as possible to keep the scene interesting.
To begin this game, two players will be chosen. They will then begin talking to create a scene. However, all the dialogue must be in the form of a question. For example, the conversation may go as follows:
"Excuse me, do you have the time?"
"Yes, it's....where did my watch go?"
"Did you lose it?"
"Yes, have you seen it?"
"Maybe we should ask that person?"
"Why that person?"
"Don't they look a little suspicious to you?"
"Why do you think that?"
"Well, what do you think they're doing over there?"
The game can continue until everyone has had a turn to play or the instructor ends the game.
Encourage the players to be creative with their questions. Instead of just asking "Why?" they should ask something that keeps the scene moving along.